Terminology

Just few esoteric words used by Carcassonne community. Explained for new players, so they do not feel lost. If you have any more words that should be put here or any remarks to those definitions, please go ahead and leave a comment.

Cooperation

When some players start to work together to finish one feature.

Base Game

Pure set of 73 tiles and standard meeples. 99% of the strategies and tactics refer to base set. Official championships are played with just base set.

Blocking

Setting your tiles in a way that opponent cannot finish his feature, because he would need to fill broken tile.

Broken tiles

Places on board, which cannot be filled with remaining tiles.


Tile (spot) A is broken because it can only be filled with four way junction, which was already used in place B. Blue player blocked two red's meeples.

Food fight

This is the opposite of cooperation. Such situation occurs when two players start to fight over one feature. This could be city or road. Most often cities, since they give most points. Fighting for fields is normal situation and I do not count as food fight.

In two-player game food fight is common situation, since completing the city with a meeple count draw leads nowhere. The way way we look at food fight changes dramatically, when there is more than two players. When two players cooperate together in 3 players game, they get advantage over third player. When they get into food fight, they may waste meeples.

Freebie

Situation when you put some tile, put a meeple on it and get it back the same moment together with the points. There are three kinds of Freebies:
  1. When you close a city on which there were no meeple. Most often those are two tiles city. Often happens at the start of the game when some player closes the city from starting tile.
  2. When you finish the road that was not occupied.
  3. When you put a monastery in empty spot, which already surrounded with 8 tiles from all sides.
Although the meeple do not stay on the board, you still need one to put. Always save your last meeple.

Mega field

In most games there is one field which connects to most of the completed cities. Winning this farm often means winning the game.

Mega city

Big City, over 30-40 point worth (without cathedrals). Worth fighting for.

New Edition / Old edition

Original Carcassonne (old edition) has been published in year 2000. New version (new edition or Carcassonne II) has been published in year 2014.  While rules are practically the same, the differences are in graphic design. Some expansions are prepared strictly for new edition, others for old, while some for both. Have in mind that both edition share tile size and it's back, so technically can be mixed.
New edition (left) versus old edition (right)










Spin-off

The board that share and modify mechanics of Classic Carcassonne but cannot be joined with it to play in same game. (eg. South Seas, Winter Carcassonne, Carcassonne City). Most of the spin-offs have at least one little expansion dedicated for them.

Tile counting

Remembering how many of each tile are in the set which you use for your game and how many are already used. Beginners often call that cheating, while actually this is vital part of the game and necessary to master it.

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