Saturday, March 17, 2018

Strategy 101 #2 - Blocking is easy

Blocking is placing  your tiles next to opponents features, in a way that they cannot be finished. Each tile may be defined by it's edges configuration. If there is road, city or field on each edge. If to complete the city, player needs some tile, with configuration that so noty exists, such city is blocked and meeples occpying it, are trapped.

There is no tile to fit in space 1, so neighboring city, cloister and road are blocked. Red player blocked purple player with tile number 2.

Wednesday, March 14, 2018

Player's Diary #3 - Carcassonne für Zwei unboxing/review

Just few days ago I have received Carcassonne for 2 (2017), which re-implements Carcassonne Travel, which was published back in 2007. Following post was intended to be just a quick unboxing text with some photos, but I came into conclusion that this edition is purely about components. Unboxing is in fact a review. If you are one of those two board gamers, not familiar with what Carcassonne base game is, then you can find dozens of reviews online. Rules are exactly the same here. Last remark is even more important, because currently only German version is available.

Game is stored in solid metal tin

Saturday, March 10, 2018

Golden rules #5 - Make points not landscape

Make points, not landscape

This is common mistake for beginner players. They tend to choose placement of their tiles based on visual arrangement of landscape over strategical benefit. It may be itching to fill that one empty spot that is missing to create a beautiful map of roads, cities and fields. Consider if it will give you the most points in the end.

Wednesday, March 7, 2018

Expansion 1: Inns & Cathedrals

Is there even a point to write this review? Just buy it and have a nice day!

There is considerable chance that you have this expansion already, because it is part of Big Boxes or often sold bundled with the base game. If you are still reading this let's go through description of this expansion, because there can be only one answer for question "to buy or not to buy" and it has been already given. 
I'll be providing some strategy advises later, so bare with me anyway.

New edition box cover

Saturday, March 3, 2018

Watch it played - Carcassonne

Rodney Smith has helped me many times with his videos. There are precise, well prepared and simply professional. I'm confident that he can help you if you are looking for how to play Carcassonne.

Thursday, March 1, 2018

Player's diary #2 - My thoughts on insert making

Insert making is so boring. So this time I decided to spice things up a bit and make it as fast as possible (without cutting myself). This made me thinking about some things that you may not hear in insert making tutorial online.

Do not use glue

All tutorials tells you to use glue. Use 3mm wide double side tape, believe me.

- No mess,
- No smell or toxic fumes,
- No spills or leaking,
- No pins necessary,
- It holds tight from the first second,
- Easy to apply,

Use proper knife

Wednesday, February 28, 2018

Spin-off - The Ark of the Covenant

Is it possible for a Christian-themed game to be any good?

Today I would like to introduce one of the oldest spin-off in Carcassonne series, The Ark of the Covenant. There is not many reviews regarding that since availability of this game is very low.

Game is based on Old Testament story. There are prophets, deserts and apparently, the Ark, which travels along the map. The game is targeted for religious market, but the whole theme is not overwhelming in any matter. I could be as well called "Carcassonne: Raiders of the Lost Ark".


All tiles are painted in yellowish colors, which represents deserts with sheeps and wolfes running around, separated by grey cities. It is good enough, the colors are vivid (as much as dessert can by vivid) and pictures are sharp. Standard meeples are used with the addition of the ark token. There are versions of the game with The Ark made of wood or token put into plastic stand.
This is only (that I know of) Carcassonne spin-of that do not have "C" symbol on it's back.

Friday, February 23, 2018

Player's diary #1 - My collection of classic Carcassonne

I would like to start my diary with presentation of my classic Carcassonne collection. As of beginning of 2018 it consists of two base sets and around 29 expansions (still missing few official ones). I'm a completionist but decided to collect only official expansions, this way maybe my collection one day will be completed.

I really wanted to able to put my whole collection into one box, and easily carry it around. Solution popped up, when I purchased Big Box number 5.

Wednesday, February 21, 2018

Word Championship 2017

I'm proud to announce that on 29th of October my native, polish player Tomasz Preuss become world champion of Carcassonne during finale in Essen while game fair SPIEL.

More information here.

Enjoy watching final game!

Monday, February 20, 2017

Basic rules by "The Rules girl"

This blog was never supposed to be about basic rules of Carcassonne. Although this short movie about rules is so good that I just have to share it.

Thursday, February 16, 2017

Carcassonne accessories - Swan Panasia sleeves

Please be advised, what you are going to see is for hard core Carcassonne freaks. By using it you are risking being a laughing stock for your friends.

I hope you have never experienced in person what happens if some liquid spills over Carcassonne tiles. They suck water like a sponge and are wasted in a blink of an eye. Another thing is that your Carcassonne tiles are shuffled before every game. Some people like to pick their random tiles from some bag, which makes them wear out even faster. Maybe you are just a storage freak like me, who will not play a game until all cards are sleeved and all sheets laminated. Well, here is something to answer your call.

Wednesday, February 8, 2017

Golden rules #4 - To share or not to share

To share or not to share

2 player game

It is almost always better to block other player feature than share it. If you join with other player to level his advantage, do not expand shared feature after that, this is a waste. If you invest your resources to join to opponent feature, try to steal it.

2+ player game

It is always good to share. If  you share one feature with one player and different one with other, you get advantage over both of them. 

Observe other players, if you play with them regularly, you should know which are willing to share and which will get into food fight.

If other two players are sharing the city, try to block them.

Monday, February 6, 2017

Strategy 101 #1 - Big cities against small cities

Without doubt cities are the main source for points. On the other side there are few traps waiting for reckless player. Cities can be hi-jacked by other player. If you do not finish them till end of the game, you get only half of points. Finishing them can be fairly easy blocked. Let's take a look at some pros and cons of building big and small cities.

Small cities - pros

  • Can be occupied with just one meeple, which quickly goes back to your pool.
  • You can get free points.
  • There is little danger that this city won't be finished till end of the game.
  • Building many small cities next to your field, gets you additional points.
  • Opponents have less time to steal or block your city.

Small cities - cons

  • Building many small cities next to your opponents field gives him a lot of points. If you build two tiles city, this gives you just one point advantage.
  • Building many small cities at the same time may lead to situation where you need same tile to finish few of them.

Big cities - pros

  • You get a lot of points, finishing one big city often means winning the game.
  • No matter which city tile you get, you usually can attach it to your city.
  • No matter how big city is it still gives same amount of points for a field

Big cities - cons

  • You have to invest tiles not only to develop cities, but also to protect from blocking and stealing.
  • It is easier to block or steal. You loose a lot of investment in such case.
  • Big city usually joins few fields, so this gives few opportunities for enemy farmers.